Orbit
Blog

Notes from the
observatory.

How Orbit renders the sky, what we break while trying, and the occasional thing we find up there.

Engineering

Rendering the sky in 98 milliseconds

Why we threw away our first two renderers, and the layer-order trick that finally made the frame cheap enough.

12 Sep 2026 · 9 min read
Design

Drawing uncertainty without lying

Confidence is a visual language, not a tooltip. How we show what the map doesn't know.

28 Aug 2026 · 6 min read
Science

Three drifting moons and no explanation

We logged an anomaly in the outer ring data. Six weeks later, we still can't fully account for it.

14 Aug 2026 · 11 min read
Engineering

Per-pixel scaling for a rigid composition

One CSS variable, one reference render, and every offset measured from it. No magic numbers left behind.

02 Aug 2026 · 8 min read
Design

Why our stars twinkle on purpose

Real stars only twinkle because of the air between us. We decided to keep the effect anyway — here's the argument.

19 Jul 2026 · 5 min read
Company

Five years, forty-one people, one question

What we've learned building an instrument for looking up, and what we're still getting wrong.

01 Jul 2026 · 7 min read